Joseph WoolfJun 23, 20197 minBejeweled 1 AI (Part 3): Creating a Smarter AIIn part 1, I used OpenCV and Python to load our game and get to the board data. In part 2, I built the basic mechanics for our AI to...
Joseph WoolfJun 11, 20196 minBejeweled 1 AI (Part 2): Enabling AI to Make MovesIn my previous post, I was able to get our code to get past the loading screen and get the board information. However, a program that...
Joseph WoolfMay 26, 20196 minBejeweled 1 AI (Part 1): Getting Board Information With OpenCVWhen I was a kid, I loved to play the original Bejeweled (Diamond Mine). While the game is much simpler than the later releases, I found...